

The developer actually attached those bright dots to their fencing suits and went at it. Motion-capture data provides the reference for all the animations you see in the trailer, creating a level of fidelity I don’t think I have ever seen in a game of this scope. If it looks like it should connect, it will, and it's probably going to deal a lot of damage. The swords themselves are physically simulated, so that every move could exist within the 3D space. This combat model is based on accurate ragdolls, which is what gives characters weight and makes swings and thrusts feel impactful.

Hellish Quart is a 1v1 sword fighting game taking inspiration from Bushido Blade every hit is lethal, and if you’re not careful, a single hit is all it could take to kill you.
